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  1. surskitty

    Question Box

    Wait, but giving someone a scatterbug as a prize then means they have a significantly worse prize than the rest of the entrants: they won't really have a new useful pokemon unless they cough up the money for a vivillon. Meanwhile, free eevee actually might be a better reward than free sylveon...
  2. surskitty

    Question Box

    Awww. That's kind of a bummer, though! I don't know; it feels more like it's a consolation prize if you don't get the exp, rather than a 'congrats for participating in our event' thing. Even if it is kind of a consolation prize. And I mean, it starting with 1 exp because you used it in the...
  3. surskitty

    Question Box

    Are we sure wailord can't fly anyway? It does learn Bounce from level up.
  4. surskitty

    Question Box

    Could you potentially Hold Hands with a wooper or something else lacking hands? I mean, the learnset is pikachu, vivillon, and charizard, and vivillon don't really have hands.... They do have little stubby arms and could fistbump or something, I guess.
  5. surskitty

    Question Box

    So is Synthesis's energy cost in foul weather still HP-recovered/2?
  6. surskitty

    Question Box

    What exactly are Synthesis and Solarbeam's interactions with weather? What does the weather do to Synthesis's energy costs? In sun, does Solarbeam just not get the penalty for skipping the charge turn? Is it even cheaper than that? In foul weather, does it require that charging turn, or does...
  7. surskitty

    Question Box

    If it's 0 priority and the move depends on speed order, then there is probably a reason for this. Otherwise they could have made Payback a 100 bp move with negative priority.
  8. surskitty

    Question Box

    They have 0 priority, don't they? That's inherent to the moves. ETA: Also, as far as delaying actions goes: letting faster pokemon effectively get a double action is kind of ridiculous. You should not be able to let faster pokemon always be able to get the advantages slower pokemon get (like...
  9. surskitty

    Question Box

    Aaaaand Metal Burst's innate move mechanics are 'it fails if you're faster' and Payback's are 'it's weaker if you're faster'. Why are you insistent on adhering to Avalanche's and not those two's? I'm honestly against allowing actions to be delayed unless action order's going to change between...
  10. surskitty

    Question Box

    I'm ignoring the ASB descriptions here, because they can change. Sure, here Avalanche is described as requiring a great deal of time to summon the move, but that's an explanation being given for the in-game move, and it also sounds silly and very energy-intensive. It might as well just be them...
  11. surskitty

    Question Box

    Ah, that makes sense. I mean that by similar logic to allowing Metal Burst, you might as well allow Me First to disregard order; maybe you sacrifice moving at the end of the first action so you're immediately ready at the beginning of the second action, or something. They're both moves that...
  12. surskitty

    Question Box

    What's the purpose of delaying Bide, I meant. It seems silly to me that you can't have Me First carry over to the next action, then. If you can make your pokemon delay Metal Burst (instead of presumably getting antsy and doing it too early), then why can't you use Me First at the end of the...
  13. surskitty

    Question Box

    Wait, how/why do you delay Bide? Also, a lot of why delaying Metal Burst bothers me is that it's a move that specifically fails in-game if you're faster. You can't Me First or Mat Block if you're outsped; you shouldn't be able to Metal Burst if you outspeed. Delaying Payback is weird to me...
  14. surskitty

    Question Box

    Metal Burst's learnset is almost all slow pokemon anyway, though, and it being speed-determined seems like an intentional way to keep it from being a handier Counter/Mirror Coat. It's like Mat Block and Me First.
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